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    <title>topic Re: Blocking Google Games ! in General Topics</title>
    <link>https://live.paloaltonetworks.com/t5/general-topics/blocking-google-games/m-p/348466#M86739</link>
    <description>&lt;P&gt;&lt;a href="https://live.paloaltonetworks.com/t5/user/viewprofilepage/user-id/154807"&gt;@muhammadblibla&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;The best way I know of&amp;nbsp; to do this is busting out fiddler and creating custom threat signatures. The downside is that you need to analyze every single game that Google comes out with and build a custom threat signature for every single game. You're users are also likely to just move to built-in browser games, so it doesn't really fix anything.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Probably already saw the last post about this. I agree with the OP of that post in his final update; chop this up to managing users or teachers monitoring students and move on.&lt;/P&gt;
&lt;P&gt;&lt;A href="https://live.paloaltonetworks.com/t5/general-topics/blocking-google-games/m-p/255435#M72479" target="_blank"&gt;https://live.paloaltonetworks.com/t5/general-topics/blocking-google-games/m-p/255435#M72479&lt;/A&gt;&lt;/P&gt;</description>
    <pubDate>Fri, 11 Sep 2020 04:28:36 GMT</pubDate>
    <dc:creator>BPry</dc:creator>
    <dc:date>2020-09-11T04:28:36Z</dc:date>
    <item>
      <title>Blocking Google Games !</title>
      <link>https://live.paloaltonetworks.com/t5/general-topics/blocking-google-games/m-p/348154#M86700</link>
      <description>&lt;P&gt;Has anyone had any success in blocking the Google browser based games yet? I have seen a few threads with no answers.&lt;/P&gt;&lt;P&gt;&amp;nbsp;&lt;/P&gt;&lt;P&gt;I'm going to bust out the Fiddler and see where it is going during this but I don't want to interfere with normal users and their Google searches. I was thinking there would be an app-id for it but I may have to find domain name that it is using.&lt;/P&gt;</description>
      <pubDate>Thu, 10 Sep 2020 07:15:56 GMT</pubDate>
      <guid>https://live.paloaltonetworks.com/t5/general-topics/blocking-google-games/m-p/348154#M86700</guid>
      <dc:creator>muhammadblibla</dc:creator>
      <dc:date>2020-09-10T07:15:56Z</dc:date>
    </item>
    <item>
      <title>Re: Blocking Google Games !</title>
      <link>https://live.paloaltonetworks.com/t5/general-topics/blocking-google-games/m-p/348466#M86739</link>
      <description>&lt;P&gt;&lt;a href="https://live.paloaltonetworks.com/t5/user/viewprofilepage/user-id/154807"&gt;@muhammadblibla&lt;/a&gt;,&lt;/P&gt;
&lt;P&gt;The best way I know of&amp;nbsp; to do this is busting out fiddler and creating custom threat signatures. The downside is that you need to analyze every single game that Google comes out with and build a custom threat signature for every single game. You're users are also likely to just move to built-in browser games, so it doesn't really fix anything.&lt;/P&gt;
&lt;P&gt;&amp;nbsp;&lt;/P&gt;
&lt;P&gt;Probably already saw the last post about this. I agree with the OP of that post in his final update; chop this up to managing users or teachers monitoring students and move on.&lt;/P&gt;
&lt;P&gt;&lt;A href="https://live.paloaltonetworks.com/t5/general-topics/blocking-google-games/m-p/255435#M72479" target="_blank"&gt;https://live.paloaltonetworks.com/t5/general-topics/blocking-google-games/m-p/255435#M72479&lt;/A&gt;&lt;/P&gt;</description>
      <pubDate>Fri, 11 Sep 2020 04:28:36 GMT</pubDate>
      <guid>https://live.paloaltonetworks.com/t5/general-topics/blocking-google-games/m-p/348466#M86739</guid>
      <dc:creator>BPry</dc:creator>
      <dc:date>2020-09-11T04:28:36Z</dc:date>
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