@BPry I'm looking at an active PS4 session right now and I'm seeing mostly aged-out on UDP traffic. It looks like the UDP traffic is mostly unknown-udp, stun, and rtp-base. Most of the TCP traffic seems to be ssl and Playstation Network but those are getting tcp-fin, tcp-rst-from-server, and tcp-rst-from-client. I am seeing some aged-out on TCP but I believe that was while we were in the game menu. This is while playing Overwatch which seems to be working just fine, including recieving voice chat. I think the gaming/voice issues must revolve around P2P games. The XBox is showing Type 1 Open NAT but gets disconnected after only a minute or two of play on a P2P game. The Teredo sessions are showing aged-out but the age varies... some show longer than 30 seconds. I do see some drops coming in from one of the IPs the Teredo established to as they're hitting an incoming drop rule we have but presumably that would only be happening if the remote device was trying to initiate new connectivity to the console. We don't have incoming ports from the internet open to much of anything except external facing services nor did we on the ASA.
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