Defining a Known User Object List for Automated Playbook Logic in XSOAR

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Defining a Known User Object List for Automated Playbook Logic in XSOAR

L1 Bithead

I need to define a known user list as an Object List so that the playbook can automatically check it. If the username involved in the incident is found in this known list, the condition should pass and the incident should move forward toward automatic resolution.

 

How do we properly define a list inside the playbook and configure the logic so that when a username matches an entry in that list, the playbook proceeds to the next step?

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