Non-Finish Task

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Non-Finish Task

L1 Bithead

Is there any way to set a task within a playbook so that it does NOT execute if all the "arrows" pointing to it haven't completed their execution yet? For example, in the following image, I would like the "Close Investigation" task to execute only if both sub-playbooks have completed their execution. Is that possible? Thanks in advance!

1 accepted solution

Accepted Solutions

L2 Linker

This can be achieved through a playbook "Context Polling - Generic". Set your sub-playbook write some context key upon complete and then poll that context key in via this playbook.

 

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L2 Linker

This can be achieved through a playbook "Context Polling - Generic". Set your sub-playbook write some context key upon complete and then poll that context key in via this playbook.

 

Thanks you so much!!🤗

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